New Flyer MTA New York City Bus Texture Pack by Ay'

////////////   COPYRIGHT   \\\\\\\\\\\\

DISCLAMER:
- Do not distribute this content or upload this content to any other website!
- It is forbidden to use this content in groups or on FiveM without my permission! Ask me before!
- It is strictly forbidden to modify my textures!

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////////////   DOWNLOAD VEHICLES   \\\\\\\\\\\\

https://gtapolicemods.com/files/file/2761-brampton-transit-based-new-flyer-xcelsior-pack/

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////////////   INSTALLATION   \\\\\\\\\\\\

   
   Before installation, I am sorry to tell you that I didn't succeed in removing the bicycle port on the front of the buses
   (since the MTA does not have one), the buses will therefore spawn with it.^^ However, if you drive one, you can remove it
   with a trainer, you will have to remove "hood" in the doors section.

1- Open OpenIV.
2- Install the Brampton Transit Based New Flyer Xcelsior Pack by SCPDArmor23.
3- Once installed, you can choose between the buses 2 buses to choose from (40 feet and 60 feet version). All buses are New
   Flyers used in real life by the MTA; textures, windows, plates, ledsigns and numbers are exactly the same (check yourself on google lol),
   except the model of the bus which varies slightly (No xd40 and 60 at the MTA but XN and XE).^^ It's therefore strongly recommended
   not to mix all the files.

4- Once well located, open (with edit mod) the .ytd files and replace the textures with mine.

5- Once it's all done, we'll take care of the license plates. Textures will work and writings will be invisible.
   
   Go to : mods\x64e.rpf\levels\gta5\vehicles.rpf\ and search "vehshare.ytd" and open it.
   Add the files I put in the "Custom MTA vehshare add on" file (mta_plate0015, mta_plate0015_n, mta_plate4954, etc..).
   Then go to : mods\update\update.rpf\x64\data, and drag and drop the file "carcols.ymt". This is very important !
   
   [WARNING] If you use a custom carcols, here are the lines to add (at the beginning of the file, you will find all the
   vanilla plates of the game) with Notepad++ :

   <Item>
        <TextureSetName>mta plate0015</TextureSetName>
        <DiffuseMapName>mta_plate0015</DiffuseMapName>
        <NormalMapName>mta_plate0015_n</NormalMapName>
        <FontExtents x="0.93000000" y="0.81700000" z="0.92000000" w="0.81600000"/>
        <MaxLettersOnPlate x="0.00000000" y="0.00000000"/>
        <FontColor value="0xFF0F2352"/>
        <FontOutlineColor value="0x00FFFFFF"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.47500000" y="0.50000000"/>
      </Item>
	  <Item>
        <TextureSetName>mta plate677</TextureSetName>
        <DiffuseMapName>mta_plate677</DiffuseMapName>
        <NormalMapName>mta_plate677_n</NormalMapName>
        <FontExtents x="0.93000000" y="0.81700000" z="0.92000000" w="0.81600000"/>
        <MaxLettersOnPlate x="0.00000000" y="0.00000000"/>
        <FontColor value="0xFF0F2352"/>
        <FontOutlineColor value="0x00FFFFFF"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.47500000" y="0.50000000"/>
      </Item>
	  <Item>
        <TextureSetName>mta plate727</TextureSetName>
        <DiffuseMapName>mta_plate727</DiffuseMapName>
        <NormalMapName>mta_plate727_n</NormalMapName>
        <FontExtents x="0.93000000" y="0.81700000" z="0.92000000" w="0.81600000"/>
        <MaxLettersOnPlate x="0.00000000" y="0.00000000"/>
        <FontColor value="0xFF0F2352"/>
        <FontOutlineColor value="0x00FFFFFF"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.47500000" y="0.50000000"/>
      </Item>
	  <Item>
        <TextureSetName>mta plate9503</TextureSetName>
        <DiffuseMapName>mta_plate9503</DiffuseMapName>
        <NormalMapName>mta_plate9503_n</NormalMapName>
        <FontExtents x="0.93000000" y="0.81700000" z="0.92000000" w="0.81600000"/>
        <MaxLettersOnPlate x="0.00000000" y="0.00000000"/>
        <FontColor value="0xFF0F2352"/>
        <FontOutlineColor value="0x00FFFFFF"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.47500000" y="0.50000000"/>
      </Item>
	  <Item>
        <TextureSetName>mta plate1064</TextureSetName>
        <DiffuseMapName>mta_plate1064</DiffuseMapName>
        <NormalMapName>mta_plate1064_n</NormalMapName>
        <FontExtents x="0.93000000" y="0.81700000" z="0.92000000" w="0.81600000"/>
        <MaxLettersOnPlate x="0.00000000" y="0.00000000"/>
        <FontColor value="0xFF0F2352"/>
        <FontOutlineColor value="0x00FFFFFF"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.47500000" y="0.50000000"/>
      </Item>
	  <Item>
        <TextureSetName>mta plate1007</TextureSetName>
        <DiffuseMapName>mta_plate1007</DiffuseMapName>
        <NormalMapName>mta_plate1007_n</NormalMapName>
        <FontExtents x="0.93000000" y="0.81700000" z="0.92000000" w="0.81600000"/>
        <MaxLettersOnPlate x="0.00000000" y="0.00000000"/>
        <FontColor value="0xFF0F2352"/>
        <FontOutlineColor value="0x00FFFFFF"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.47500000" y="0.50000000"/>
      </Item>
	  <Item>
        <TextureSetName>mta plate4954</TextureSetName>
        <DiffuseMapName>mta_plate4954</DiffuseMapName>
        <NormalMapName>mta_plate4954_n</NormalMapName>
        <FontExtents x="0.93000000" y="0.81700000" z="0.92000000" w="0.81600000"/>
        <MaxLettersOnPlate x="0.00000000" y="0.00000000"/>
        <FontColor value="0xFF0F2352"/>
        <FontOutlineColor value="0x00FFFFFF"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.47500000" y="0.50000000"/>
      </Item>
      <Item>
        <TextureSetName>mta plate9510</TextureSetName>
        <DiffuseMapName>mta_plate9510</DiffuseMapName>
        <NormalMapName>mta_plate9510_n</NormalMapName>
        <FontExtents x="0.93000000" y="0.81700000" z="0.92000000" w="0.81600000"/>
        <MaxLettersOnPlate x="0.00000000" y="0.00000000"/>
        <FontColor value="0xFF0F2352"/>
        <FontOutlineColor value="0x00FFFFFF"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.47500000" y="0.50000000"/>
      </Item>
      <Item>
        <TextureSetName>mta plate7851</TextureSetName>
        <DiffuseMapName>mta_plate7851</DiffuseMapName>
        <NormalMapName>mta_plate7851_n</NormalMapName>
        <FontExtents x="0.93000000" y="0.81700000" z="0.92000000" w="0.81600000"/>
        <MaxLettersOnPlate x="0.00000000" y="0.00000000"/>
        <FontColor value="0xFF0F2352"/>
        <FontOutlineColor value="0x00FFFFFF"/>
        <IsFontOutlineEnabled value="false"/>
        <FontOutlineMinMaxDepth x="0.47500000" y="0.50000000"/>
      </Item>

   Then once done, come back to the xcelsior dlcpack : mods\update\x64\dlcpacks\xcelsior\dlc.rpf\common\data. Add the file
   "carvariations.meta".

   [WARNING] Don't panic ! It's simple, don't forget that by MODIFYING THE TEXTURE of A BUS, you also have to modify its license
   plate, I will take the example of the XE40, to which it's tagged #0015. Open in edit mode the file "carvariations.meta",
   find the lines about "bus" and once found the lines modifying the plate, just replace the number,
   example: "mta plate9503" to "mta plate0015".
   It will be exactly the same with the xd60 version but to be done twice (with the trailer).^^
   
   It's finished, if you have a problem, don't hesitate to contact me !

6- Have fun !
